- "Being on other side, not being aware of what lurks around the corner. Surviving depends on your own strength and ability, as well as your will to stay alive. Only one bullet can take you down.."
- —Michael Smith
|Call of Duty: The Warriors|
|Bedford Video Games|
Possibly in future: 2027-2026
Call of Duty: The Warriors is another idea for a Call of Duty Game. It features a lot of stealth and long-range fighting. The player will control a War Force 415 operator Smith, U.S. Marine Five-Nine Bravo and a S.F.O.S Operator James. It is eagerly awaited and it is not made by the usual Infinity Ward or Treyarch. There is a sequel to this game, Call of Duty: The Warriors 2.
The player is first taken control of after a cut-scene about World War 2 is shown, the first mission is a flashback from later times, focusing on the secondary playable character, Operator Five-Nine Bravo, who was fighting on that date. He parachutes out of a cargo aircraft after enemy resistance was found in the village. The team are there to find Harrison Baker, a HVI who has been captured. The team reach the Safehouse and then get betrayed and Leonard is killed, the player, punches Baker and he makes his escape.
After this short mission a new character and setting is introduced, Michael Smith. He begins his training session in War Force Base No. 217. He does target training and drill training, the mission is rather short and it won't be long before the mission is completed.
Platinum Edition - The Best, dearest and expensive. Comes with Special art book and character models. As well as character avatars from the platform you use, and also a map of tactically good spots in maps and 5 extra maps and maps and weapons pack.
Gold Edition - The Best Value-For-Money pack, comes with a map of tactically good spots in maps.
Standard Edition - Just comes with the game case.
|Missions in Call of Duty: The Warriors|
| Act I
Operation: Stand Alone - 3rd December, 1944: The first mission in the game, this mission is a flashback to World War II fighting with the Americans, the player gets intel from building to pin-point the location of a HVI.
Bullets Hurt - 15th June, 2008: Dominate Russian base.
Too Much to Handle - 26th June, 2008: Clear the logging camp.
Heir Hunters - 7th July, 2008: Bring Back the Brukgerfalo fortune.
Going to a Place we Don't Actually Know - 19th July, 2008: Infiltrate the Lakeside armour camp
The Lake - 21st July, 2008: Get out of the enemy territory.
Dual Op. - 29th July, 2008: Provide Cover.
Hell Under the Rotors - 4th August, 2008: Provide cover from the air.
Baker's Wrath - 14th September, 2008: Converge on Baker's hiding spot.
U.S Marine Corps
Japanese Imperial Army
Michael Smith: Main Protagonist, playable character.
John Carter: Commander of War Force 415
Roger Moore: Member of unit, second in Command.
Jay Kinkallen: Shy member of unit.
Elliot Davy-Crockett: Undercover Operator.
Joe Court: Playable Character.
Josh James: Playable Character.
Snap: Mysterious character.
U.S. Marines in Operation: Stand Alone
Operator Five-Nine Bravo: The playable character in the first mission of the game.
Joseph Leonard: Operator Five-Nine Bravo's assistant.
Harrison Baker Jr.: The main antagonist in game.
Safehouse Guard: Harrison Baker's defender.
Charles Urbano: Dealer on the Black Market.
As with every other FPS, there are killstreaks, but kills made with these killstreaks do not raise your killstreak count, so there is no need to camp for killstreaks. Heres What I've thought of: (These are works in progress and definitions will be longer sometime soon.)
2 Killstreak: Spy Plane
Basically a UAV Recon.
3 Killstreak: Double Health
Gives you double health for 45 seconds.
5 Killstreak: Impact Missile
Control a remote Missile from above.
6 Killstreak: Airstrike
Plot out an airstrike.
9 Killstreak: Carpet Bomber
Essentially a B-2.
10 Killstreak: Armour Tank
Spawns a tank that only you can use.
20 Killstreak: The Warrior
Become immune to bullets for 120 seconds.
Sub Machine Guns
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